pub enum D3D_SHADER_INPUT_TYPE {
CBUFFER,
TBUFFER,
TEXTURE,
SAMPLER,
UAV_RWTYPED,
STRUCTURED,
UAV_RWSTRUCTURED,
BYTEADDRESS,
UAV_RWBYTEADDRESS,
UAV_APPEND_STRUCTURED,
UAV_CONSUME_STRUCTURED,
UAV_RWSTRUCTURED_WITH_COUNTER,
}
Variants
CBUFFER | |
TBUFFER | |
TEXTURE | |
SAMPLER | |
UAV_RWTYPED | |
STRUCTURED | |
UAV_RWSTRUCTURED | |
BYTEADDRESS | |
UAV_RWBYTEADDRESS | |
UAV_APPEND_STRUCTURED | |
UAV_CONSUME_STRUCTURED | |
UAV_RWSTRUCTURED_WITH_COUNTER | |
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