Enum d3d11_win::core::enumerations::D3D11_FORMAT_SUPPORT [] [src]

pub enum D3D11_FORMAT_SUPPORT {
    BUFFER,
    IA_VERTEX_BUFFER,
    IA_INDEX_BUFFER,
    SO_BUFFER,
    TEXTURE1D,
    TEXTURE2D,
    TEXTURE3D,
    TEXTURECUBE,
    SHADER_LOAD,
    SHADER_SAMPLE,
    SHADER_SAMPLE_COMPARISON,
    SHADER_SAMPLE_MONO_TEXT,
    MIP,
    MIP_AUTOGEN,
    RENDER_TARGET,
    BLENDABLE,
    DEPTH_STENCIL,
    CPU_LOCKABLE,
    MULTISAMPLE_RESOLVE,
    DISPLAY,
    CAST_WITHIN_BIT_LAYOUT,
    MULTISAMPLE_RENDERTARGET,
    MULTISAMPLE_LOAD,
    SHADER_GATHER,
    BACK_BUFFER_CAST,
    TYPED_UNORDERED_ACCESS_VIEW,
    SHADER_GATHER_COMPARISON,
    DECODER_OUTPUT,
    VIDEO_PROCESSOR_OUTPUT,
    VIDEO_PROCESSOR_INPUT,
    VIDEO_ENCODER,
}

Variants

BUFFER
IA_VERTEX_BUFFER
IA_INDEX_BUFFER
SO_BUFFER
TEXTURE1D
TEXTURE2D
TEXTURE3D
TEXTURECUBE
SHADER_LOAD
SHADER_SAMPLE
SHADER_SAMPLE_COMPARISON
SHADER_SAMPLE_MONO_TEXT
MIP
MIP_AUTOGEN
RENDER_TARGET
BLENDABLE
DEPTH_STENCIL
CPU_LOCKABLE
MULTISAMPLE_RESOLVE
DISPLAY
CAST_WITHIN_BIT_LAYOUT
MULTISAMPLE_RENDERTARGET
MULTISAMPLE_LOAD
SHADER_GATHER
BACK_BUFFER_CAST
TYPED_UNORDERED_ACCESS_VIEW
SHADER_GATHER_COMPARISON
DECODER_OUTPUT
VIDEO_PROCESSOR_OUTPUT
VIDEO_PROCESSOR_INPUT
VIDEO_ENCODER