pub enum D3D11_TEXTURECUBE_FACE {
POSITIVE_X,
NEGATIVE_X,
POSITIVE_Y,
NEGATIVE_Y,
POSITIVE_Z,
NEGATIVE_Z,
}
Variants
POSITIVE_X | |
NEGATIVE_X | |
POSITIVE_Y | |
NEGATIVE_Y | |
POSITIVE_Z | |
NEGATIVE_Z | |
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