pub struct ID3D11ResourceVtbl {
pub parent: ID3D11DeviceChildVtbl,
pub GetType: Option<unsafe extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION)>,
pub SetEvictionPriority: Option<unsafe extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT)>,
pub GetEvictionPriority: Option<unsafe extern "system" fn(This: *mut ID3D11Resource) -> UINT>,
}
Fields
parent | |
GetType | |
SetEvictionPriority | |
GetEvictionPriority | |
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