Struct d3d11_win::resource::interfaces::ID3D11ResourceVtbl [] [src]

pub struct ID3D11ResourceVtbl {
    pub parent: ID3D11DeviceChildVtbl,
    pub GetType: Option<unsafe  extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION)>,
    pub SetEvictionPriority: Option<unsafe  extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT)>,
    pub GetEvictionPriority: Option<unsafe  extern "system" fn(This: *mut ID3D11Resource) -> UINT>,
}

Fields

parent
GetType
SetEvictionPriority
GetEvictionPriority