Struct d3d11_win::resource::interfaces::ID3D11ShaderResourceViewVtbl [] [src]

pub struct ID3D11ShaderResourceViewVtbl {
    pub parent: ID3D11ViewVtbl,
    pub GetDesc: Option<unsafe  extern "system" fn(This: *mut ID3D11ShaderResourceView, pDesc: *mut D3D11_SHADER_RESOURCE_VIEW_DESC)>,
}

Fields

parent
GetDesc