Struct d3d11_win::resource::structures::D3D11_TILED_RESOURCE_COORDINATE [] [src]

pub struct D3D11_TILED_RESOURCE_COORDINATE {
    pub X: UINT,
    pub Y: UINT,
    pub Z: UINT,
    pub Subresource: UINT,
}

Fields

X
Y
Z
Subresource