pub struct ID3D11ClassLinkageVtbl {
pub parent: ID3D11DeviceChildVtbl,
pub GetClassInstance: Option<unsafe extern "system" fn(This: *mut ID3D11ClassLinkage, pClassInstanceName: LPCSTR, InstanceIndex: UINT, ppInstance: *mut *mut ID3D11ClassInstance) -> HRESULT>,
pub CreateClassInstance: Option<unsafe extern "system" fn(This: *mut ID3D11ClassLinkage, pClassTypeName: LPCSTR, ConstantBufferOffset: UINT, ConstantVectorOffset: UINT, TextureOffset: UINT, SamplerOffset: UINT, ppInstance: *mut *mut ID3D11ClassInstance) -> HRESULT>,
}
Fields
parent | |
GetClassInstance | |
CreateClassInstance | |
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