Struct d3d11_win::shader::interfaces::ID3D11ModuleVtbl [] [src]

pub struct ID3D11ModuleVtbl {
    pub parent: IUnknownVtbl,
    pub CreateInstance: Option<unsafe  extern "system" fn(This: *mut ID3D11Module, pNamespace: LPCSTR, ppModuleInstance: *mut *mut ID3D11ModuleInstance) -> HRESULT>,
}

Fields

parent
CreateInstance