pub struct D3D11_CLASS_INSTANCE_DESC {
pub InstanceId: UINT,
pub InstanceIndex: UINT,
pub TypeId: UINT,
pub ConstantBuffer: UINT,
pub BaseConstantBufferOffset: UINT,
pub BaseTexture: UINT,
pub BaseSampler: UINT,
pub Created: BOOL,
}
Fields
InstanceId | |
InstanceIndex | |
TypeId | |
ConstantBuffer | |
BaseConstantBufferOffset | |
BaseTexture | |
BaseSampler | |
Created | |
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