Struct d3d11_win::shader::structures::D3D11_COMPUTE_SHADER_TRACE_DESC [] [src]

pub struct D3D11_COMPUTE_SHADER_TRACE_DESC {
    pub Invocation: UINT64,
    pub ThreadIDInGroup: [UINT; 3],
    pub ThreadGroupID: [UINT; 3],
}

Fields

Invocation
ThreadIDInGroup
ThreadGroupID