Struct d3d11_win::shader::structures::D3D11_PARAMETER_DESC [] [src]

pub struct D3D11_PARAMETER_DESC {
    pub Name: LPCSTR,
    pub SemanticName: LPCSTR,
    pub Type: D3D_SHADER_VARIABLE_TYPE,
    pub Class: D3D_SHADER_VARIABLE_CLASS,
    pub Rows: UINT,
    pub Columns: UINT,
    pub InterpolationMode: D3D_INTERPOLATION_MODE,
    pub Flags: D3D_PARAMETER_FLAGS,
    pub FirstInRegister: UINT,
    pub FirstInComponent: UINT,
    pub FirstOutRegister: UINT,
    pub FirstOutComponent: UINT,
}

Fields

Name
SemanticName
Type
Class
Rows
Columns
InterpolationMode
Flags
FirstInRegister
FirstInComponent
FirstOutRegister
FirstOutComponent