Struct d3d11_win::shader::structures::D3D11_PIXEL_SHADER_TRACE_DESC [] [src]

pub struct D3D11_PIXEL_SHADER_TRACE_DESC {
    pub Invocation: UINT64,
    pub X: INT,
    pub Y: INT,
    pub SampleMask: UINT64,
}

Fields

Invocation
X
Y
SampleMask