pub struct D3D11_SHADER_TYPE_DESC {
pub Class: D3D_SHADER_VARIABLE_CLASS,
pub Type: D3D_SHADER_VARIABLE_TYPE,
pub Rows: UINT,
pub Columns: UINT,
pub Elements: UINT,
pub Members: UINT,
pub Offset: UINT,
pub Name: LPCSTR,
}
Fields
Class | |
Type | |
Rows | |
Columns | |
Elements | |
Members | |
Offset | |
Name | |
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