Struct d3d11_win::shader::structures::D3D11_SHADER_TYPE_DESC [] [src]

pub struct D3D11_SHADER_TYPE_DESC {
    pub Class: D3D_SHADER_VARIABLE_CLASS,
    pub Type: D3D_SHADER_VARIABLE_TYPE,
    pub Rows: UINT,
    pub Columns: UINT,
    pub Elements: UINT,
    pub Members: UINT,
    pub Offset: UINT,
    pub Name: LPCSTR,
}

Fields

Class
Type
Rows
Columns
Elements
Members
Offset
Name