winapi::d3d9types::D3DSP_REPLICATEALPHA [] [src]

pub const D3DSP_REPLICATEALPHA: DWORD = (3 << (D3DSP_SWIZZLE_SHIFT + 0))
    | (3 << (D3DSP_SWIZZLE_SHIFT + 2)) | (3 << (D3DSP_SWIZZLE_SHIFT + 4))
    | (3 << (D3DSP_SWIZZLE_SHIFT + 6))