winapi::d3d9types::D3DSP_REPLICATEBLUE [] [src]

pub const D3DSP_REPLICATEBLUE: DWORD = (2 << (D3DSP_SWIZZLE_SHIFT + 0))
    | (2 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4))
    | (2 << (D3DSP_SWIZZLE_SHIFT + 6))