pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
pub MinMaxFiltering: BOOL,
pub ClearViewAlsoSupportsDepthOnlyFormats: BOOL,
pub MapOnDefaultBuffers: BOOL,
}Fields
TiledResourcesTier | |
MinMaxFiltering | |
ClearViewAlsoSupportsDepthOnlyFormats | |
MapOnDefaultBuffers | |
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