Struct d3d11_win::core::structures::D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS [] [src]

pub struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
    pub ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x: BOOL,
}

Fields

ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x