pub struct D3D11_INPUT_ELEMENT_DESC {
pub SemanticName: LPCSTR,
pub SemanticIndex: UINT,
pub Format: DXGI_FORMAT,
pub InputSlot: UINT,
pub AlignedByteOffset: UINT,
pub InputSlotClass: D3D11_INPUT_CLASSIFICATION,
pub InstanceDataStepRate: UINT,
}Fields
SemanticName | |
SemanticIndex | |
Format | |
InputSlot | |
AlignedByteOffset | |
InputSlotClass | |
InstanceDataStepRate | |
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