Struct d3d11_win::core::structures::D3D11_INPUT_ELEMENT_DESC [] [src]

pub struct D3D11_INPUT_ELEMENT_DESC {
    pub SemanticName: LPCSTR,
    pub SemanticIndex: UINT,
    pub Format: DXGI_FORMAT,
    pub InputSlot: UINT,
    pub AlignedByteOffset: UINT,
    pub InputSlotClass: D3D11_INPUT_CLASSIFICATION,
    pub InstanceDataStepRate: UINT,
}

Fields

SemanticName
SemanticIndex
Format
InputSlot
AlignedByteOffset
InputSlotClass
InstanceDataStepRate