pub struct D3D11_RENDER_TARGET_BLEND_DESC1 {
pub BlendEnable: BOOL,
pub LogicOpEnable: BOOL,
pub SrcBlend: D3D11_BLEND,
pub DestBlend: D3D11_BLEND,
pub BlendOp: D3D11_BLEND_OP,
pub SrcBlendAlpha: D3D11_BLEND,
pub DestBlendAlpha: D3D11_BLEND,
pub BlendOpAlpha: D3D11_BLEND_OP,
pub LogicOp: D3D11_LOGIC_OP,
pub RenderTargetWriteMask: UINT8,
}
Fields
BlendEnable | |
LogicOpEnable | |
SrcBlend | |
DestBlend | |
BlendOp | |
SrcBlendAlpha | |
DestBlendAlpha | |
BlendOpAlpha | |
LogicOp | |
RenderTargetWriteMask | |
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