Struct d3d11_win::core::structures::D3D11_SAMPLER_DESC [] [src]

pub struct D3D11_SAMPLER_DESC {
    pub Filter: D3D11_FILTER,
    pub AddressU: D3D11_TEXTURE_ADDRESS_MODE,
    pub AddressV: D3D11_TEXTURE_ADDRESS_MODE,
    pub AddressW: D3D11_TEXTURE_ADDRESS_MODE,
    pub MipLODBias: FLOAT,
    pub MaxAnisotropy: UINT,
    pub ComparisonFunc: D3D11_COMPARISON_FUNC,
    pub BorderColor: [FLOAT; 4],
    pub MinLOD: FLOAT,
    pub MaxLOD: FLOAT,
}

Fields

Filter
AddressU
AddressV
AddressW
MipLODBias
MaxAnisotropy
ComparisonFunc
BorderColor
MinLOD
MaxLOD