Struct d3d11_win::resource::interfaces::ID3D11Texture2D [] [src]

pub struct ID3D11Texture2D {
    pub lpVtbl: *const ID3D11Texture2DVtbl,
}

Fields

lpVtbl

Methods

impl ID3D11Texture2D

unsafe fn GetDesc(&mut self, pDesc: *mut D3D11_TEXTURE2D_DESC)

Methods from Deref<Target=ID3D11Resource>

unsafe fn GetType(&mut self, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION)

unsafe fn SetEvictionPriority(&mut self, EvictionPriority: UINT)

unsafe fn GetEvictionPriority(&mut self) -> UINT

Trait Implementations

impl Deref for ID3D11Texture2D

type Target = ID3D11Resource

fn deref(&self) -> &ID3D11Resource

impl DerefMut for ID3D11Texture2D

fn deref_mut(&mut self) -> &mut ID3D11Resource

impl COMInterface for ID3D11Texture2D

fn i_unknown(&self) -> &IUnknown

fn i_unknown_mut(&mut self) -> &mut IUnknown

impl QueryIID for ID3D11Texture2D

fn iid() -> GUID