Struct d3d11_win::shader::interfaces::ID3D11LibraryReflection [] [src]

pub struct ID3D11LibraryReflection {
    pub lpVtbl: *const ID3D11LibraryReflectionVtbl,
}

Fields

lpVtbl

Methods

impl ID3D11LibraryReflection

unsafe fn GetDesc(&mut self, desc: *mut D3D11_LIBRARY_DESC) -> HRESULT

unsafe fn GetFunctionByIndex(&mut self, function_index: INT) -> *mut ID3D11FunctionReflection

Methods from Deref<Target=IUnknown>

unsafe fn QueryInterface(&mut self, riid: *const GUID, ppvObject: *mut *mut c_void) -> i32

unsafe fn AddRef(&mut self) -> u32

unsafe fn Release(&mut self) -> u32

Trait Implementations

impl Deref for ID3D11LibraryReflection

type Target = IUnknown

fn deref(&self) -> &IUnknown

impl DerefMut for ID3D11LibraryReflection

fn deref_mut(&mut self) -> &mut IUnknown

impl COMInterface for ID3D11LibraryReflection

fn i_unknown(&self) -> &IUnknown

fn i_unknown_mut(&mut self) -> &mut IUnknown

impl QueryIID for ID3D11LibraryReflection

fn iid() -> GUID