Struct d3d11_win::shader::structures::D3D11_SHADER_TRACE_DESC [] [src]

pub struct D3D11_SHADER_TRACE_DESC {
    pub Type: D3D11_SHADER_TYPE,
    pub Flags: UINT,
    pub union_0: D3D11_COMPUTE_SHADER_TRACE_DESC,
}

Fields

Type
Flags
union_0