Struct winapi::d3d9::IDirect3DTexture9 [] [src]

pub struct IDirect3DTexture9 {
    pub lpVtbl: *const IDirect3DTexture9Vtbl,
}

Fields

lpVtbl

Methods

impl IDirect3DTexture9

unsafe fn GetLevelDesc(&mut self, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT

unsafe fn GetSurfaceLevel(&mut self, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT

unsafe fn LockRect(&mut self, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT

unsafe fn UnlockRect(&mut self, Level: UINT) -> HRESULT

unsafe fn AddDirtyRect(&mut self, pDirtyRect: *const RECT) -> HRESULT

Methods from Deref<Target=IDirect3DBaseTexture9>

unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD

unsafe fn GetLOD(&mut self) -> DWORD

unsafe fn GetLevelCount(&mut self) -> DWORD

unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT

unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE

unsafe fn GenerateMipSubLevels(&mut self)

Trait Implementations

impl Deref for IDirect3DTexture9

type Target = IDirect3DBaseTexture9

fn deref(&self) -> &IDirect3DBaseTexture9

impl DerefMut for IDirect3DTexture9

fn deref_mut(&mut self) -> &mut IDirect3DBaseTexture9

Derived Implementations

impl Debug for IDirect3DTexture9

fn fmt(&self, __arg_0: &mut Formatter) -> Result