Struct winapi::d3d9::IDirect3DVertexBuffer9
[−]
[src]
pub struct IDirect3DVertexBuffer9 { pub lpVtbl: *const IDirect3DVertexBuffer9Vtbl, }
Fields
lpVtbl |
pub struct IDirect3DVertexBuffer9 { pub lpVtbl: *const IDirect3DVertexBuffer9Vtbl, }
lpVtbl |
impl IDirect3DVertexBuffer9
unsafe fn Lock(&mut self, OffsetToLock: UINT, SizeToLock: UINT, ppbData: *mut *mut VOID, Flags: DWORD) -> HRESULT
unsafe fn Unlock(&mut self) -> HRESULT
unsafe fn GetDesc(&mut self, pDesc: *mut D3DVERTEXBUFFER_DESC) -> HRESULT
unsafe fn GetDevice(&mut self, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT
unsafe fn SetPrivateData(&mut self, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT
unsafe fn GetPrivateData(&mut self, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT
unsafe fn FreePrivateData(&mut self, refguid: *const GUID) -> HRESULT
unsafe fn SetPriority(&mut self, PriorityNew: DWORD) -> DWORD
unsafe fn GetPriority(&mut self) -> DWORD
unsafe fn PreLoad(&mut self)
unsafe fn GetType(&mut self) -> D3DRESOURCETYPE
impl Deref for IDirect3DVertexBuffer9
type Target = IDirect3DResource9
fn deref(&self) -> &IDirect3DResource9
impl DerefMut for IDirect3DVertexBuffer9
fn deref_mut(&mut self) -> &mut IDirect3DResource9
impl Debug for IDirect3DVertexBuffer9
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