Struct winapi::d3d9types::D3DGAMMARAMP [] [src]

pub struct D3DGAMMARAMP {
    pub red: [WORD; 256],
    pub green: [WORD; 256],
    pub blue: [WORD; 256],
}

Fields

red
green
blue

Trait Implementations

impl Clone for D3DGAMMARAMP

fn clone(&self) -> D3DGAMMARAMP

fn clone_from(&mut self, source: &Self)

Derived Implementations

impl Copy for D3DGAMMARAMP