Struct winapi::d3d9types::D3DLIGHT9 [] [src]

pub struct D3DLIGHT9 {
    pub Type: D3DLIGHTTYPE,
    pub Diffuse: D3DCOLORVALUE,
    pub Specular: D3DCOLORVALUE,
    pub Ambient: D3DCOLORVALUE,
    pub Position: D3DVECTOR,
    pub Direction: D3DVECTOR,
    pub Range: c_float,
    pub Falloff: c_float,
    pub Attenuation0: c_float,
    pub Attenuation1: c_float,
    pub Attenuation2: c_float,
    pub Theta: c_float,
    pub Phi: c_float,
}

Fields

Type
Diffuse
Specular
Ambient
Position
Direction
Range
Falloff
Attenuation0
Attenuation1
Attenuation2
Theta
Phi

Trait Implementations

Derived Implementations

impl Debug for D3DLIGHT9

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DLIGHT9

impl Clone for D3DLIGHT9

fn clone(&self) -> D3DLIGHT9

fn clone_from(&mut self, source: &Self)