Struct winapi::d3d9types::D3DMATERIAL9 [] [src]

pub struct D3DMATERIAL9 {
    pub Diffuse: D3DCOLORVALUE,
    pub Ambient: D3DCOLORVALUE,
    pub Specular: D3DCOLORVALUE,
    pub Emissive: D3DCOLORVALUE,
    pub Power: c_float,
}

Fields

Diffuse
Ambient
Specular
Emissive
Power

Trait Implementations

Derived Implementations

impl Debug for D3DMATERIAL9

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DMATERIAL9

impl Clone for D3DMATERIAL9

fn clone(&self) -> D3DMATERIAL9

fn clone_from(&mut self, source: &Self)