Struct winapi::d3d9types::D3DMEMORYPRESSURE [] [src]

pub struct D3DMEMORYPRESSURE {
    pub BytesEvictedFromProcess: UINT64,
    pub SizeOfInefficientAllocation: UINT64,
    pub LevelOfEfficiency: DWORD,
}

Fields

BytesEvictedFromProcess
SizeOfInefficientAllocation
LevelOfEfficiency

Trait Implementations

Derived Implementations

impl Debug for D3DMEMORYPRESSURE

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DMEMORYPRESSURE

impl Clone for D3DMEMORYPRESSURE

fn clone(&self) -> D3DMEMORYPRESSURE

fn clone_from(&mut self, source: &Self)