Struct winapi::d3d9types::D3DPRESENT_PARAMETERS [] [src]

pub struct D3DPRESENT_PARAMETERS {
    pub BackBufferWidth: UINT,
    pub BackBufferHeight: UINT,
    pub BackBufferFormat: D3DFORMAT,
    pub BackBufferCount: UINT,
    pub MultiSampleType: D3DMULTISAMPLE_TYPE,
    pub MultiSampleQuality: DWORD,
    pub SwapEffect: D3DSWAPEFFECT,
    pub hDeviceWindow: HWND,
    pub Windowed: BOOL,
    pub EnableAutoDepthStencil: BOOL,
    pub AutoDepthStencilFormat: D3DFORMAT,
    pub Flags: DWORD,
    pub FullScreen_RefreshRateInHz: UINT,
    pub PresentationInterval: UINT,
}

Fields

BackBufferWidth
BackBufferHeight
BackBufferFormat
BackBufferCount
MultiSampleType
MultiSampleQuality
SwapEffect
hDeviceWindow
Windowed
EnableAutoDepthStencil
AutoDepthStencilFormat
Flags
FullScreen_RefreshRateInHz
PresentationInterval

Trait Implementations

Derived Implementations

impl Debug for D3DPRESENT_PARAMETERS

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DPRESENT_PARAMETERS

impl Clone for D3DPRESENT_PARAMETERS

fn clone(&self) -> D3DPRESENT_PARAMETERS

fn clone_from(&mut self, source: &Self)