pub struct D3DPRESENT_PARAMETERS {
pub BackBufferWidth: UINT,
pub BackBufferHeight: UINT,
pub BackBufferFormat: D3DFORMAT,
pub BackBufferCount: UINT,
pub MultiSampleType: D3DMULTISAMPLE_TYPE,
pub MultiSampleQuality: DWORD,
pub SwapEffect: D3DSWAPEFFECT,
pub hDeviceWindow: HWND,
pub Windowed: BOOL,
pub EnableAutoDepthStencil: BOOL,
pub AutoDepthStencilFormat: D3DFORMAT,
pub Flags: DWORD,
pub FullScreen_RefreshRateInHz: UINT,
pub PresentationInterval: UINT,
}
Fields
BackBufferWidth | |
BackBufferHeight | |
BackBufferFormat | |
BackBufferCount | |
MultiSampleType | |
MultiSampleQuality | |
SwapEffect | |
hDeviceWindow | |
Windowed | |
EnableAutoDepthStencil | |
AutoDepthStencilFormat | |
Flags | |
FullScreen_RefreshRateInHz | |
PresentationInterval | |
Trait Implementations
Derived Implementations
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