Struct winapi::d3d9types::D3DRANGE
[−]
[src]
pub struct D3DRANGE { pub Offset: UINT, pub Size: UINT, }
Fields
Offset | |
Size |
pub struct D3DRANGE { pub Offset: UINT, pub Size: UINT, }
Offset | |
Size |
impl Debug for D3DRANGE
impl Copy for D3DRANGE
impl Clone for D3DRANGE
fn clone(&self) -> D3DRANGE
fn clone_from(&mut self, source: &Self)
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