Struct winapi::d3d9types::D3D_OMAC
[−]
[src]
pub struct D3D_OMAC { pub Omac: [BYTE; D3D_OMAC_SIZE], }
Fields
Omac |
pub struct D3D_OMAC { pub Omac: [BYTE; D3D_OMAC_SIZE], }
Omac |
impl Debug for D3D_OMAC
impl Copy for D3D_OMAC
impl Clone for D3D_OMAC
fn clone(&self) -> D3D_OMAC
fn clone_from(&mut self, source: &Self)
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