Struct winapi::DISPLAY_DEVICEA [] [src]

pub struct DISPLAY_DEVICEA {
    pub cb: DWORD,
    pub DeviceName: [CHAR; 32],
    pub DeviceString: [CHAR; 128],
    pub StateFlags: DWORD,
    pub DeviceID: [CHAR; 128],
    pub DeviceKey: [CHAR; 128],
}

Fields

cb
DeviceName
DeviceString
StateFlags
DeviceID
DeviceKey

Trait Implementations

impl Clone for DISPLAY_DEVICEA

fn clone(&self) -> DISPLAY_DEVICEA

fn clone_from(&mut self, source: &Self)

Derived Implementations

impl Copy for DISPLAY_DEVICEA