Struct winapi::d3d9types::D3DMATRIX [] [src]

pub struct D3DMATRIX {
    pub m: [[c_float; 4]; 4],
}

Fields

m

Trait Implementations

Derived Implementations

impl Debug for D3DMATRIX

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DMATRIX

impl Clone for D3DMATRIX

fn clone(&self) -> D3DMATRIX

fn clone_from(&mut self, source: &Self)