Struct winapi::d3d9types::D3DMATRIX
[−]
[src]
pub struct D3DMATRIX { pub m: [[c_float; 4]; 4], }
Fields
m |
pub struct D3DMATRIX { pub m: [[c_float; 4]; 4], }
m |
impl Debug for D3DMATRIX
impl Copy for D3DMATRIX
impl Clone for D3DMATRIX
fn clone(&self) -> D3DMATRIX
fn clone_from(&mut self, source: &Self)
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