pub struct ID3D11ShaderReflectionVariableVtbl {
pub GetDesc: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable, pDesc: *mut D3D11_SHADER_VARIABLE_DESC) -> HRESULT>,
pub GetType: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable) -> *mut ID3D11ShaderReflectionType>,
pub GetBuffer: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable) -> *mut ID3D11ShaderReflectionConstantBuffer>,
pub GetInterfaceSlot: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderReflectionVariable, uArrayIndex: UINT) -> UINT>,
}
Fields
GetDesc | |
GetType | |
GetBuffer | |
GetInterfaceSlot | |
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