Struct winapi::d3d9types::D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT [] [src]

pub struct D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
    pub omac: D3D_OMAC,
    pub ConfigureType: GUID,
    pub hChannel: HANDLE,
    pub SequenceNumber: UINT,
}

Fields

omac
ConfigureType
hChannel
SequenceNumber

Trait Implementations

Derived Implementations

impl Debug for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Copy for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT

impl Clone for D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT

fn clone(&self) -> D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT

fn clone_from(&mut self, source: &Self)