pub struct ID3D11ShaderTraceVtbl {
pub parent: IUnknownVtbl,
pub TraceReady: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, pTestCount: *mut UINT64) -> HRESULT>,
pub ResetTrace: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace)>,
pub GetTraceStats: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, pTraceStats: *mut D3D11_TRACE_STATS) -> HRESULT>,
pub PSSelectStamp: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, stampIndex: UINT) -> HRESULT>,
pub GetInitialRegisterContents: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT>,
pub GetStep: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, stepIndex: UINT, pTraceStep: *mut D3D11_TRACE_STEP) -> HRESULT>,
pub GetWrittenRegister: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, stepIndex: UINT, writtenRegisterIndex: UINT, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT>,
pub GetReadRegister: Option<unsafe extern "system" fn(This: *mut ID3D11ShaderTrace, stepIndex: UINT, readRegisterIndex: UINT, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT>,
}
Fields
parent | |
TraceReady | |
ResetTrace | |
GetTraceStats | |
PSSelectStamp | |
GetInitialRegisterContents | |
GetStep | |
GetWrittenRegister | |
GetReadRegister | |
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