Struct d3d11_win::shader::interfaces::ID3D11ShaderTrace [] [src]

pub struct ID3D11ShaderTrace {
    pub lpVtbl: *const ID3D11ShaderTraceVtbl,
}

Fields

lpVtbl

Methods

impl ID3D11ShaderTrace

unsafe fn TraceReady(&mut self, pTestCount: *mut UINT64) -> HRESULT

unsafe fn ResetTrace(&mut self)

unsafe fn GetTraceStats(&mut self, pTraceStats: *mut D3D11_TRACE_STATS) -> HRESULT

unsafe fn PSSelectStamp(&mut self, stampIndex: UINT) -> HRESULT

unsafe fn GetInitialRegisterContents(&mut self, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT

unsafe fn GetStep(&mut self, stepIndex: UINT, pTraceStep: *mut D3D11_TRACE_STEP) -> HRESULT

unsafe fn GetWrittenRegister(&mut self, stepIndex: UINT, writtenRegisterIndex: UINT, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT

unsafe fn GetReadRegister(&mut self, stepIndex: UINT, readRegisterIndex: UINT, pRegister: *mut D3D11_TRACE_REGISTER, pValue: *mut D3D11_TRACE_VALUE) -> HRESULT

Methods from Deref<Target=IUnknown>

unsafe fn QueryInterface(&mut self, riid: *const GUID, ppvObject: *mut *mut c_void) -> i32

unsafe fn AddRef(&mut self) -> u32

unsafe fn Release(&mut self) -> u32

Trait Implementations

impl Deref for ID3D11ShaderTrace

type Target = IUnknown

fn deref(&self) -> &IUnknown

impl DerefMut for ID3D11ShaderTrace

fn deref_mut(&mut self) -> &mut IUnknown

impl COMInterface for ID3D11ShaderTrace

fn i_unknown(&self) -> &IUnknown

fn i_unknown_mut(&mut self) -> &mut IUnknown