pub struct IDirect3DDevice9ExVtbl {
pub parent: IDirect3DDevice9Vtbl,
pub SetConvolutionMonoKernel: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, width: UINT, height: UINT, rows: *mut FLOAT, columns: *mut FLOAT) -> HRESULT,
pub ComposeRects: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSrc: *mut IDirect3DSurface9, pDst: *mut IDirect3DSurface9, pSrcRectDescs: *mut IDirect3DVertexBuffer9, NumRects: UINT, pDstRectDescs: *mut IDirect3DVertexBuffer9, Operation: D3DCOMPOSERECTSOP, Xoffset: INT, Yoffset: INT) -> HRESULT,
pub PresentEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSourceRect: *const RECT, pDestRect: *const RECT, hDestWindowOverride: HWND, pDirtyRegion: *const RGNDATA, dwFlags: DWORD) -> HRESULT,
pub GetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPriority: *mut INT) -> HRESULT,
pub SetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Priority: INT) -> HRESULT,
pub WaitForVBlank: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT) -> HRESULT,
pub CheckResourceResidency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pResourceArray: *mut *mut IDirect3DResource9, NumResources: UINT32) -> HRESULT,
pub SetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, MaxLatency: UINT) -> HRESULT,
pub GetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pMaxLatency: *mut UINT) -> HRESULT,
pub CheckDeviceState: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, hDestinationWindow: HWND) -> HRESULT,
pub CreateRenderTargetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Lockable: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT,
pub CreateOffscreenPlainSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, Pool: D3DPOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT,
pub CreateDepthStencilSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Discard: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT,
pub ResetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX) -> HRESULT,
pub GetDisplayModeEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULT,
}
Fields
parent | |
SetConvolutionMonoKernel | |
ComposeRects | |
PresentEx | |
GetGPUThreadPriority | |
SetGPUThreadPriority | |
WaitForVBlank | |
CheckResourceResidency | |
SetMaximumFrameLatency | |
GetMaximumFrameLatency | |
CheckDeviceState | |
CreateRenderTargetEx | |
CreateOffscreenPlainSurfaceEx | |
CreateDepthStencilSurfaceEx | |
ResetEx | |
GetDisplayModeEx | |