Struct d3d11_win::shader::interfaces::ID3D11ShaderTraceFactory [] [src]

pub struct ID3D11ShaderTraceFactory {
    pub lpVtbl: *const ID3D11ShaderTraceFactoryVtbl,
}

Fields

lpVtbl

Methods

impl ID3D11ShaderTraceFactory

unsafe fn CreateShaderTrace(&mut self, pShader: *mut IUnknown, pTraceDesc: *mut D3D11_SHADER_TRACE_DESC, ppShaderTrace: *mut *mut ID3D11ShaderTrace) -> HRESULT

Methods from Deref<Target=IUnknown>

unsafe fn QueryInterface(&mut self, riid: *const GUID, ppvObject: *mut *mut c_void) -> i32

unsafe fn AddRef(&mut self) -> u32

unsafe fn Release(&mut self) -> u32

Trait Implementations

impl Deref for ID3D11ShaderTraceFactory

type Target = IUnknown

fn deref(&self) -> &IUnknown

impl DerefMut for ID3D11ShaderTraceFactory

fn deref_mut(&mut self) -> &mut IUnknown

impl COMInterface for ID3D11ShaderTraceFactory

fn i_unknown(&self) -> &IUnknown

fn i_unknown_mut(&mut self) -> &mut IUnknown